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1. [FEEDBACK]: Planetary Conquest - in Feedback/Requests [original thread]
This PC thing you launched couple of weeks ago is laggy most of the times and has bad framerate drops. I dont know if anyone playing Dust 514 and Planetary Conquest have raised the issue, CCP...
- by Angus McBeanie - at 2013.06.24 14:07:00
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2. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
+ 1. Had the same thoughts myself, as I'm a dedicated logi. Hopefully CCP will look into this.
- by Angus McBeanie - at 2013.06.14 01:15:00
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3. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
gallente armor is made of carbonfiber and therefore faster than the caldari
- by Angus McBeanie - at 2013.05.18 00:05:00
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4. Amarr Logistics Suit - in Feedback/Requests [original thread]
P-A-R-A-D-O-X wrote: RedBleach LeSanglant wrote: P-A-R-A-D-O-X wrote: Jack McReady wrote: I would rather like to see the layout look like this: hi/low/equipment standard 2/2/2 + side arm advanced 2/3/2 + side arm proto 3/3/3 + side arm...
- by Angus McBeanie - at 2013.05.18 00:03:00
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5. Remove introscreens untill you fix bugs that require one to restart - in Feedback/Requests [original thread]
As the title stated, just effing do it. You people are educated game makers. You officially release a game with planetary conquest. Yet you dont fix simple bugs like the comms bug, which are now back in uprising. Tired of missing planetary conqu...
- by Angus McBeanie - at 2013.05.17 23:57:00
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6. My own team orbitalled my tank! - in Feedback/Requests [original thread]
DJINN Axeman wrote: First off I beg of CCP to not turn friendly fire on and this is just one of the many reasons why. I was on the North side of the three point map using my gunlogi as a sniper with rail gun, when my own team mate in a similar ...
- by Angus McBeanie - at 2013.04.20 08:56:00
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7. Cancel PS3 launch and make DUST514 a PS4 exclusive. - in Feedback/Requests [original thread]
Firestorm Zulu wrote: Ps3 launch is already slated for late summer, why not wait another three months? The potential for this game is incredible and a ten year plan will be hindered and constrained for th benefit of three months of "profit". J...
- by Angus McBeanie - at 2013.04.08 07:31:00
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8. [Feedback] Buying a character after it dies - in Feedback/Requests [original thread]
mate...just what. Run cheapfits untill you earn some money. If you cant kill, its your own bloody fault, not the game. As for what I can read inbetween the lines, you're not killing, wanting to run expensive gear and vehicles... I'm beginning to...
- by Angus McBeanie - at 2013.03.24 09:43:00
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9. Helipads and Repair points for vehicles. - in Feedback/Requests [original thread]
Jason Pearson wrote: I'd like to see Helipads and Vehicle Repair points that can be used to heal vehicles (Helipads for Dropships, Vehicle Repair points for LAVs, Tanks). I understand that Supply Depots heal vehicles but I really think they sho...
- by Angus McBeanie - at 2013.03.23 17:56:00
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10. Protoproblem - in Feedback/Requests [original thread]
A headshot is a headshot, even on a proto. Cant expect them to die as easy by spraying them full in the stomach, when they have proto n not e.g miltia gear. also, HEY JASON
- by Angus McBeanie - at 2013.03.23 10:46:00
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11. Marksman Rifle - Gallente Light Weapon - in Feedback/Requests [original thread]
Could be nicely this, in my eyes it's just an oldschool hunting rifle tho, but they're awesome!
- by Angus McBeanie - at 2013.03.22 10:37:00
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12. Snipers and their apparent invisibility - in Feedback/Requests [original thread]
This must be a troll post, as someone carefully pointed out, you can see a sniper by the redlight, that will appear from his head, noone what profile level he has, especially if you have a sniper yourself. If you runn in a straight line with advan...
- by Angus McBeanie - at 2013.03.22 10:35:00
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13. [Feedback] Revive Trapping - in Feedback/Requests [original thread]
Aeon Amadi wrote: Yeah. Nothing's more annoying than having a Logistics constantly revive you from behind cover so that the enemy team can rack up the kills. Implement faster options when going into bleed out - you can't select "call for help"...
- by Angus McBeanie - at 2013.03.19 11:27:00
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14. Omega Active Booster - in Feedback/Requests [original thread]
and that is what it would do, P2W
- by Angus McBeanie - at 2013.03.08 21:59:00
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15. [SUGGESTION]: Healing modifiers as opposed to damage modifiers - in Feedback/Requests [original thread]
That is a good idea aswell. Hopefully we will see some of this in the future.
- by Angus McBeanie - at 2013.03.08 21:57:00
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16. [SUGGESTION]: Healing modifiers as opposed to damage modifiers - in Feedback/Requests [original thread]
As I'm a logibro, I would love to have healing modifiers, like we have damage modifiers at the moment. E.g, Like the complex damage modifier gives 10% extra damage, the complex healing modifier could give 10% extra healing. So if you have milit...
- by Angus McBeanie - at 2013.03.07 21:40:00
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17. Request: Option to take out turret on LAV and put in a forth seat. - in Feedback/Requests [original thread]
I had the same thoughts myself. Would be nice with a fourth seat, either by removing the turrent or introducing LAV's at level 2 n 3 that doesnt have turrets(ye i know its called a "Light Attack Vehicle", but still). Would be nice if the logistic...
- by Angus McBeanie - at 2013.01.30 11:53:00
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